TF2 Updates - Dec 31, 2007

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Fixed "CUtlLinkedList overflow!" crash
* Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event, object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
* Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
* Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
* Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
* Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations
* Removed an obscure rendering setting that would allow players to make cloaked spies appear fully black